Worldbuilding

The World of Tiros

Twelve years in the making. Three kingdoms. A war coming back to haunt them. And one blacksmith who doesn't yet know what he carries.

map of tiros · coming soon
Origins

A blacksmith who didn't know

It began in 2014 with a single idea: a blacksmith who wielded magic without knowing it. That blacksmith became Enzo, raised in a remote village of Amidral, until staying there stopped being enough of a story. So he was sent out into the world. Adventures ensued.

What began as one character has grown, over twelve years, into a sprawling fantasy universe: its kingdoms mapped, its magic system built rule by rule, its history chronicled in backstories that will never fit inside the novels themselves.

The Pillars

What hold Tiros together

Three Kingdoms

Bound by an uneasy peace, and a history neither has fully reckoned with. Full lore is being unveiled as the first book nears.

The Magic System

Built with rules and a cost, the kind a blacksmith could wield for years without ever realising what it was.

Dragons & Corrupted Crowns

A war fought centuries ago between dragons and crowns. Its fallout, and its secrets, still buried, still surfacing.

Twelve Years

In the making

2014

One idea: a blacksmith who wields magic without knowing it. Enzo, and Amidral, are born.

2014–25

A decade of private development: kingdoms mapped, the magic system built, the dragon war and its fallout chronicled in full.

2026

Internally consistent, thematically rich, deep enough to carry the stories it was built for. Ready, at last, to be told.

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